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Member Information

The Dunedain Way

The Dunedain of Ithilien are responsible for the defense of the land and its people.  Because of this, Dunedain are held to the following high standards: 

•A Dunedan always looks after his or her fellow Dunedain.

•A Dunedan will offer help to people in need.

•A Dunedan will use his best judgment in dangerous situations, and when uncertain what to do, will ask for advice from other Dunedain.

•A Dunedan is not a hero, but a survivor.  Heroes often die, but a Dunedan fights on to continue protecting those who need it. 

•A Dunedan will consider his or her words carefully.

 

Conduct of Members

All Dunedain of Ithilien are expected to join the website (http://dunedainofithilien.guildlaunch.com/) and check it on a regular basis for Kinship information.

You are expected to act in a positive manner with all other players (kinmates or not) and to ensure that all actions reflect positively on the overall Kinship image and on all fellow members.

Behavior is very important to the Dunedain of Ithilien. Dunedain must keep Kinship chat, and voice channels free of profanity. We are a family kinship. Be respectful of that. Racial, Religious, and Sexual orientation slurs will not be tolerated, and are grounds for removal from the Kinship. Have respect for everyone. 

 
Gameplay Expectations

Dunedain of Ithilien (recruits, members or officers) must login active characters once every 90 or they will be removed from Roster.  Any character removed in this fashion will always be welcomed back at their original rank.

Dunedain of Ithilien are asked to take part in as Kinship Events as much as possible. Make sure to sign up for events on the Calendar on our website, so we know if there are enough participants. Please log on 15 minutes before the start of the Kinship Event (RP Events/Quests/Raids/Skirmishes) so we can organize.  Do not talk over the event leader. If you have questions or comments use raid chat channel.

Roleplaying

Because the Dunedain of Ithilien is a Role Playing kinship, Dunedain are expected to role play whenever possible in kinchat and in the world at large. Please greet your kinmates when you log in. We have noted that there's a time lag between the time that you are officially logged on and when you actually can see Middle Earth and the kinchat box. So, if you greet us, we will know you have arrived and can greet you back. You should also say good bye when you log out, so that we can all bid you farewell. You should interact on kinchat in character. Make sure to help when you can if a Ranger requests help. 

If you need to say something out of character, start the conversation with the abbreviation ooc and a colon (OOC: It's snowing here!) or can enclose the conversation in parentheses ( ) or brackets [ ]. In addition, all "Main"   characters (recruits, members or officers) should have a Character Biography of some kind, at least a few sentences. 

Please turn on the Role Play setting for your characters in game by typing "/rp on."

So that the kin officers and your fellow players know with whom they are playing, all Dunedain must indicate in their player notes the name of their main character or main if that is their main character. We encourage creativity in these notes. Feel free to say something like "Niece of Ithidriel" or "Long Lost Friend of Kylore."

Any Dunedain of Ithilien who cannot follow these Policies, will be removed from the Kinship.

 

Recruit Policies:

Recruits are expected to participate in the kin in productive ways. It is your trial period, a time for when we get to know you and you get to know us. There are a few basic rules recruits should follow:

  1. Recruits MUST join website within the first two weeks of joining the kinship. Your username should be the name of your Game Character. Changes can be made in 'User Profile' under Edit Your Profile Info)
  2. Recruits are only allowed one character in the Kinship (Main 'Toon) until they are promoted.
  3. Recruits should not ask Dunedain for money to help pay for things.
  4. Recruits should not ask Dunedain for help questing in areas that are three or more levels above their character level. This rule may not apply to book quests. If a book quest is in the appropriate area for a character's level, recruits may participate in book night or ask for assistance.
  5. Recruits should not expect Dunedain to assist them for extended periods of time. Usually an hour is fine. If it will be longer, be sure to inform the Dunedan in advance of embarking on the mission. If a quest will take too long Dunedain have the right to refuse to participate.
  6. Recruits should not make repeated or annoying requests for assistance in kinchat or in tells. If a Dunedan declines to assist, recruits need to respect that.
  7. Recruits should keep any crafting requests to necessities only. If a recruit desires help with crafting, they must provide materials and recipes.
  8. An officer will provide mentorship when you first join the kinship. That person will answer your questions, help you log into this website, and direct you to pages like this one for information about what is expected of you. Recruits are responsible for initiating the Ranger Quest. It is only through this quest that a recruit can be promoted to full Ranger. The Ranger Quest will be designed by an officer in the kinship who will invite others to participate. It will only be embarked upon if the kinship's officers deem the recruit ready for the quest.
  9. Recruits must be promoted to full Ranger within 30 days of joining the kinship. If a recruit does not become a member in that time, he or she will be removed from the roster.

What is the Ranger Quest?

Your first mentor will help you guide you to this document. You are responsible for reading and understanding this information. If you have questions, ask your mentor or any other officer for advice. When you are ready for a promotion to full member, you need to post a request on the Ranger Quest Request Forum. You should be in the kinship for a minimum of two weeks before making this request, and your request must be approved by Kylore or Ithidriel. An officer in the kinship will volunteer to design a Ranger quest to test what you have learned. The quest will be tailored to your background story, level, race and class. You don't need to be any certain level to complete the quest. Upon successful completion of the Ranger quest you will be officially promoted to Dunedan (member). The Ranger quest is designed to be fun and special for you and will include other rangers as well. Think of it as a rite of passage and earning your place among the Dunedain.